Problem:
We were challanged to create a product
to help college students with mental health issues.
Solution:
Our team created a digital solution to simplify
assessments of mental health for patients
and practitioners which:
Provides preliminary mental health screening,
Provides progress tracking, &
Provides symptom relief & treatment options.
Role
UX Researcher & Designer
Methods Mixed
methods.
Contextual Design.
Data driven design.
Duration 4
months
For the full case study or functional prototype contact me:
cshannon@oswego.edu.
UX Design + Research
Parent Network
of Western New York.
UX Design + Research
The Parent Network of
Western New York.
Summary
Problem:
The Parent Network of Western New York wanted to reinvent their
website to clearly reflect all that they offer.
Solution:
We identified opportunities for refinement and delivered mockups
to help communicate the services they provide.
Results
Our solutions revolved around improving site consistency,
flexibility, and user freedom. We focused on minimalist
aesthetics to effectively relay content.
Problem:
The non-profit
FindingFive, wanted to meet the challenge of providing behavioral
researchers with tools to conduct online studies
without knowing how to code.
Solution:
We created a digital store that hosts verified pre-coded
JSON templates, to increase researcher productivity, improve
search performance, and reduce manual efforts.
Results
Instead of coding studies from scratch, researchers on
FindingFive are now able use existing studies that meet their
research goals, in order to streamline study generation.
Role
Quality Assurance Lead
Methods
Contextual Design.
Mixed Methods.
Content analysis.
Unit Testing.
Problem:
We were interested determining the role of personality traits in
relation to the perception of novel design styles. This research
extends and supports the notion that personality traits are an
important factor for UX research and design.
Solution:
We conducted an empirical unmoderated experiment to determine
whether differences in visual appraisals for varying design
styles (Brutalist, Flat, and Neumorphic) depend on an
individual's personality traits.
Results:
We found that extraverts and highly open individuals gave higher
visual appraisals for aesthetic novel design styles.